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Archive of the posts written by author : user.

Best Practices in Game Design and Monetization

Games are everywhere today. They’re played on smartphones and tablets. They’re available through web browsers.…

The “SF” GDC

The SF Game Development Conference – Key Takeaways for Small Game Developers The SF Game…

What, Why & How of WebGL Reward Video Ads

Designing & Publishing a WebGL game is only the first steps in creating a successful…

Facebook Games: The Second Coming

Facebook games: the second coming Facebook is many things to many people. A way of…

Rewarded Video Ads and User Engagement

Rewarded Video Ads and User Engagement: Building the Most Engaging Games We get it –…

Customize Reward Video Ads to Boost Monetization

App monetization can seem like an insurmountable challenge. What is a game developer to do…

What You Need to Know about Game Monetization with Reward Video Ads

Designing a new mobile game? Whether you have high hopes for it, or you just…

6 Tips to Boost App Monetization with Reward Video Ads

Game design has shifted a great deal in recent years. Originally, apps were purely “pay…

What 30 Minutes means for Game Developers?

This week, am going to talk about the 3 games that have implemented AppLixir Reward…

Why You Should Use Reward Video Ad

That’s how much Reward Video Ads spending has increased since last year. This is according…

Reward Icons – What Works and What Doesn’t?

After few years in Startup, you start to realize that it’s the small baby steps…

The “S+S+S” Gift inside our “New SDK”

AppLixir Version 2, simply put, is our “Gift to the Game Developer World” who want…